Assignment 4
February 24th, 2009 | Published in 618-01
February 16th, 2009 | Published in 615
I cannot upload images here..
Here’s the link
February 6th, 2009 | Published in 615-01
February 3rd, 2009 | Published in 618-01
Here is the 3D face modelled with basic primitives only.
Following are the parameters that can change the face.
FACE-Sphere- Scaling or changing the shape of the sphere.
Eyes - Spheres - Scaling the Eye spheres to get different faces as well as different emotions in the same face.
Nose- Cylinder- Tapering the cylinder at the lower end or scaling.
Mouths- Two Boxes can be scaled or the position can be changed.
Hair- Hemisphere- Changing the chop value on the sphere to get the different hair.
Ears- Scaled hemispheres.
April 14th, 2008 | Published in Uncategorized
I worked on the normal map with a new model and finally got someting working..I used Zbrush to sculpt. Here’s the non mapped model.
March 19th, 2008 | Published in Uncategorized
October 2nd, 2007 | Published in Uncategorized
I am thinking of doing a Pattern recognising program on the PPM image files. The code will be able to identify a particular pattern amongst a database of images.Pattern recognition aims to classify data (patterns) based on prior information extracted from the patterns. The patterns to be classified are usually groups of measurements or observations, defining points in an appropriate multidimensional space. The code will calculate vectors in the image to get its size and shape….
