Trillin - Low Poly

I decided to model a character that I made up a long time ago. She is a sort of dragon character, but her wings are feathered, and she has a gem on her forehead. Here I have blocked out the basic geometry, starting with a cube and extruding until all the parts were there. I have used mirror cut to duplicate the geometry on the other side. It will be interesting when I try to texture… I want some of the things (the wings, for instance) to be partially transparent so I can put feathered texture on them. That means I will have to use a PNG with alpha channel for the texture map. I modeled Trillin because her basic geometry is pretty blocky in the first place, so the texture should apply fairly well to a low poly model.
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Henery Hawk — from the Foghorn Leghorn cartoons. He’s tiny, but built in the “heavy” style.





