I fixed the Eye-highlight issue, just created another light and used the Light Linking Editor to correct that. I gave the horns a shiny black material and I’m experimenting with different shaders for the skin. This is the shiny one.
Here’s my first go at it. 3 point lighting and mental ray GI and Final Gathering. It rendered really quick and didn’t change much of the shading. I might have to check over the GI and Final Gather to make sure I did it right. As for right now, I’m pleased.