Modeling Assignment 12
For this assignment, revise your model as needed to create an improved animation (as a .mov file) of your face acting out your dialog. This should be very close to the final version, with final lighting, surfacing and camera motion as well as refined expression and speech animation.
Modeling Assignment 11
Modeling Assignment 10
For this assignment, the objective is to use the refined, rigged version of your model create the initial animation (as a .mov file) of your face acting out your dialog.
Dialog: Well,…lets just say, it’s a bad idea to be bench pressing…and then suddenly sneeze.
Modeling Assignment 7
The objective is to develop the initial version of the face model that you will use in our final class project. I decided to try and model my own face.
Here’s the script the model will say: Well….let’s just say it’s a bad idea to bench press 250lbs and then suddenly sneeze…..(frowns)….ahhhchOO (sneezes)!
Modeling Assignment 6
For this assignment, the goal is to use 14 different lighting setups on the expressions used in assignment 2.

Single-source lighting: Light high above viewpoint

Single-source lighting: Light above viewpoint

Single-source lighting: Light at the viewpoint

Single-source lighting: Light below the viewpoint

Single-source full face side lighting: light 45 degrees to the side and 45 degrees above the viewpoint

Single-source full face side lighting: light directly to the side of face (90 degrees)

Three-quarter pose: Short lighting

Three-quarter pose: Butterfly lighting

Three-quarter pose: Broad lighting

Facial Profile: Light is placed close to viewpoint

Facial Profile: Light is placed so it points directly at the front of the face

Facial Profile: Light is placed farther from the camera, produces a partial back-lighting effect.

Facial Profile: Light behind head hitting background producing a silhouette
Modeling Assignment 5
Modeling Assignment 4
For this assignment, the objective is to create the facial speech postures needed to pronounce the word “Happy”.

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